ТРА: медиа-обзоры
#1
Отправлено 31 October 2006 - 18:45
http://www.gamesrada...013012447843002
http://uk.ps2.ign.co...2/742554p1.html
Нам обещают, что Лара будет охотиться за "таинственным артефактом, известным как Сцион" и новые загадки, решение которых базируется на физических возможностях усовершенствованного движка "Легенды".
#2
Отправлено 01 November 2006 - 08:51
Спасибо за новость.Как я понял эта часть посвешена десятилетию серии игр "Tomb Raider " и выход её планируется не раньше чем в 2007году(хотя юбилей игры в 2006 г.).Ну чтож буду ждать.Gamesradar и IGN разродились новостями о грядущем Tomb Raider Anniversary:
http://www.gamesrada...013012447843002
http://uk.ps2.ign.co...2/742554p1.html
Нам обещают, что Лара будет охотиться за "таинственным артефактом, известным как Сцион" и новые загадки, решение которых базируется на физических возможностях усовершенствованного движка "Легенды".
#3
Отправлено 01 November 2006 - 16:14
Кто смеет больше - тот не человек.
#4
Отправлено 03 November 2006 - 18:51
Какое может быть ревью, когда игра еще не выходила?
На самом деле после прочтения становатся ясно, что это всего лишь обзор к Tomb Raider 1:
http://www.tombraide...dlines3023.html
Не стоит путать грабительские раскопки с археологией.
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#5
Отправлено 03 November 2006 - 22:17
#6
Отправлено 03 November 2006 - 22:57
нет не вышлаА может быть, где-нибудь, игра уже и вышла.
#7
Отправлено 07 November 2006 - 17:46
#8
Отправлено 07 November 2006 - 18:46
Нет, это не ремейк второго Томба. Они просто обновляют все ревью к вышедешим частям в связи со скорым выходом ремейка.На Хрониках появился обзор второй Anniversary (к ТР2). Хотя, это больше похоже на обзор самой ТР2, чем на ревью новой игры)). Это что, получается, кристалловцы уже и за ремейк второго Томба взялись или это так, реклама, чтоб фанатов подразнить? * а ностальгия-то захлестнула, я представила, как бы здорово выглядели костюмы из ТР2 на хорошей графе *
#9
Отправлено 07 November 2006 - 21:19
#10
Отправлено 07 November 2006 - 21:24
ЫЫЫ, дизЫнформаторы А я только надеяццо начала...
#11
Отправлено 16 November 2006 - 14:55
Не стоит путать грабительские раскопки с археологией.
Я в соц. сетях:
vk.com/tombraider_ru
instagram.com/tombraider_ru
#12
Отправлено 16 November 2006 - 15:13
Сплошная водичка
#13
Отправлено 30 November 2006 - 08:49
Happy Birthday, Ms. Croft
Tomb Raider Anniversary
For her 10th Birthday the maker of Tomb Raider Legend send Lara through her first part of her famous series. Only a remake? No! Here is quite more than super looks.
What for a year! Not 2006, because December is still left for a complete review. No, let's look a decade back - to the year 1996, in which happend a memorable moment: For example the young animation studio Pixar broke every visitor records with "Toy Story", the first film, which were complety made by computers. As the last EU-Country Belgium got rid of the death penalty and the german soccer team won the European championship againgst the Czech Republic with 2:1. But what the games of videogames is most momorable, is the birth of a pixellady named Lara Croft. Now, ten years later the development team, who helped the clever archeologist to get her former glory with "Tomb Raider: Legend", accord respect with her former debut: Tomb Raider: Anniversary is the remake of the first part in a modern look - and more. We visited the publisher Eidos in London to find out more about Lara's newest old adventure - and to light some birthday candles of course.
About Lara and King Kong
Right at the beginning Toby Guard corrected a big rumor: "No, Tomb Raider Anniversary is no 1:1 remake of the original one. Instead we were inspirierd by Peter Jackson, who made his remake of King Kong very succesfull: To take over highlights from the original part with a modern look." So, the team didn't build the original Tomb Raider stone for stone again, but provide the "new" game with remarkable single scenes from once. Is there a fan that doesn't remember the wooden cogwheel device and the waterfall in the Peruvian temple ruins? Or the T-Rex' scary and spectacular entrance? Unfortunately, Toby absolutely refused to show us the latter. Instead, we see Lara in another cutscene, standing at the bottom of a postcard compatible valley, staring at the camera in horror and barely able to stand due to quake-inducing footsteps (Jurassic Park, anyone?). The presentation stops right before the primeval animal appears. "Come on, gotta have a little suspense left", Toby jokes. Well, he's got it.
New Fitness Program
Even though Lara's arsenal of moves was revolutionary in the original Tomb Raider game, her jumping and crawling looks quite clumsy by today's standards. Remember long jumps, for example? Those worked more or less like this: Carefully walk up to the edge, hop back a full step, get some momentum, jump at the right moment and don't you forget that button to hang on! The programmers at Crystal Dynamics have adopted Lara's modernized abilities from Legend. You'll be able to reach far ledges even if you don't jump right at the very last moment. However, you'll have to grab again by hitting a key or your heroine will slip and fall. In general, you'll remember a lot of the jumping and climbing from Legend: Lara dives horizontally from ledge to ledge, swings on all kinds of bars and even hurls herself up to ledges above her. Of course the helpful grapple will return, which Lara uses to swing across chasms and to pull metallic objects towards herself. But Miss Croft has also learnt some new moves and balances on scarily narrow wooden poles – gamers using a gamepad with an analog stick will have a clear advantage.
Tell Me Again!
For those who can't remember: In the original Tomb Raider, Lara was hired by a mysterious organization to dig for a magical artefact called the Scion in the Peruvian mountains. As soon as Lara's found all of the three parts of the treasure, power-hungry Jacqueline Natla takes it from her and tries to kill her. Lara escapes and climbs, puzzles and shoots from now an through Greek and Egypt till Atlantis to get the Scion back. But honest, didn't you still know that? No? Well, we didn't. "I admit, we didn't tell the story well", Toby Gard confesses. "We want to make that better now." Like Tomb Raider: Legend there will be many cutscenes in the game's engine. But they weren't finish at the presentation. We assume that the cutscenes will be as stylish and furious as in Legend.
Like 10 years ago!
New movements, new level design, new graphic – will there still be left the original charm? "Of course", Toby answers. "For example Lara fights in Peru against many bats, wolves and bears. These has been the most type of enemies in Tomb Raider. But the team built in more nostaglia and they even rummaged from the design drawer the rotating ring menu and the same inventory from former days. Crystal Dynamics especially pays attention to take over the great atmosphere from the original Tomb Raider to Anniversary. "Lara's fans especially loved her isolation in the first part", Toby explains. "She was totally alone down there with all these enemies and had to explore old ruins by herself." To reach this oppressed atmosphere, the designers sent Lara's colleagues, who gave her hints over the headset and occasionally makes jokes, into virutal retirement. From which Lara is far away. Even 10 years later the pixellady from former days jumps as fresh and charming through her exciting adventures like then that some modern action hero could get anxiety.
The Original
Tomb Raider was published in November 1996 and revolutionized the genre of 3D action games. The brilliant mix of shooting, tricky puzzles and more tricky leaps as well as the smart and attractive female hero caused excitement all over the world. Tomb Raider were sold at millions as PC version as well as for Playstation and it has seven parts until now. Mid November the developer Crystal Dynamics (Tomb Raider: Legend) confirmed their work on the 8th part.
The new "real" Lara Croft
Six months ago when the newest part of Tomb Raider were published the Brand Manager Matt Gorman introduced Karima Adebibe (known from the movie Alien vs. Predator) the new and sixth Lara-Model. For the next two years the 21 year old Englishwoman represents Tomb Raider at game conventions and TV spots. To get prepared for her role, Karima absolved a recruit training at the SAS, the Anti-Terror-Unity at the british army and a hand-to-hand combat training and weapon training. "That is quite the greatest challenge to me as a model and actor and I want to hold it with both hands.
Tomb Raider Anniversary
Genre: Action-Adventure
Date: first quarter 2007
Developer: Crystal Dynamics/Eidos
Status: 90 % finished
Daniel Matschijewsky: "I'm a skeptic about remakes, for they are old games with a new technology – without fresh ideas. Tomb Raider: Anniversary shows how it could be: The level design were clever modernized, Lara's movements were gently adapted but the flair of the original is kept. The fans can looking forward to a lot of scenes, which 10 years ago were amazing. I finally want to see that T-Rex!"
Не стоит путать грабительские раскопки с археологией.
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#14
Отправлено 13 December 2006 - 15:28
Сообщение изменено: kauri (13 December 2006 - 16:58)
#15
Отправлено 13 December 2006 - 17:55
#16
Отправлено 13 December 2006 - 18:01
#17
Отправлено 15 December 2006 - 22:43
-в игре будут 15 уровней - именно столько сколько и в первой части, про дом еще не известно
-секреты как раньше - маленькие, не блестят и их сложно найти
-на прохождение уровня "лост валей" потребовался час времени
-в игре огромное количество свободы, секретов даже больше чем в 1 части, дизайн уровней не коридорный.
-будут спрятанные сундуки(наверное со специальными секретами, еще не известно)
-...
#18
Отправлено 15 December 2006 - 22:44
Не стоит путать грабительские раскопки с археологией.
Я в соц. сетях:
vk.com/tombraider_ru
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#19
Отправлено 15 December 2006 - 22:47
#20
Отправлено 15 December 2006 - 22:53
Сообщение изменено: rhyn (15 December 2006 - 22:57)
Не стоит путать грабительские раскопки с археологией.
Я в соц. сетях:
vk.com/tombraider_ru
instagram.com/tombraider_ru
#21
Отправлено 15 December 2006 - 22:58
#22
Отправлено 15 December 2006 - 23:05
#23
Отправлено 15 December 2006 - 23:10
#24
Отправлено 18 December 2006 - 16:01
http://www.eurogamer...ist_id=1609&s=l
#25
Отправлено 04 January 2007 - 20:33
Lara Croft, the most famous PlayStation icon of all time, is set to return to PS2 this March in a game based on her 1996 PSone debut, Tomb Raider. In response to endless requests from devoted fans of the mega-boobed archaeologist, Lara will once again be tackling the trap-laden tombs of Peru, Greece and Egypt as she first did a staggering ten years ago.
While Tomb Raider: Anniversary might appear to be a straight remake of the original game with tarted-up visuals, the team behind Anniversary are keen to stress that's not the case at all. Instead, favourite fan moments from Tomb Raider have been used for inspiration - such as the fight with the Tyrannosaurus Rex, and the overall sense of isolation that the original game had - with some special surprises filling the gaps.
The result is a game that features all the action and intuitive control of Tomb Raider: Legend, while at the same time staying true to the original idea of it being Lara, on her own, against the worst that ancient civilisation can throw at her - dinos, bears and wolves.
Although much of the level design of the original has been streamlined - the long, empty corridors that plagued the 1996 game having been dumped - many of the larger, open areas of each tomb have been transformed into enormous, sprawling caverns, allowing the designers to expand many of Tomb Raider's key puzzle moments, as well as adding secret areas and giant enemies to each level. Even dedicated Lara fans who know the original inside out will find plenty of new stuff to explore.
Lara has been redesigned for the new game too, the aim being to make her appear ten years younger than she did in Legend. While that's simply a case of 'less sag' for the casual observer, long-time fans will note her original vest, backpack, shorts and boots combo is back, along with a distinct lack of modern gadgets - specifically no more earpiece feeding you information from Croft Manor, a move that should appease those who felt Legend led you by the hand far too much.
Although there are some new aspects you won't find in the original (Lara's grappling hook from Legend returns, and she has a couple of new acrobatic moves, such as the ability to balance on the end of upright poles), Anniversary looks to perfectly blend the old-school spirit of original Tomb Raider with bang-up-to-date visuals and controls. PSW has played the finished game and the verdict is clear: this will be THE best ever Tomb Raider game
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